Lithium Drop

Developed by Matt "WhiteFang" Ayres
Copyright (C) 2001 -- All Rights Reserved

Please wait for the game to load. This may take 10 to 15 seconds on an average modem. If the game grid is too big for your screen, try the normal size version.


Game Controls
arrows
S key
A key
P key
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move cursor around grid
swap blocks under cursor
raise all blocks one row
pause game (and hide grid)

How to Play
Use the arrow keys to move the cursor around the game grid. Press S or spacebar to swap the blocks under the cursor. The objective is to line up three or more blocks of the same color, either vertically or horizontally, to form a "combo". A combo will cause those blocks to pop and disappear. After clearing enough blocks, the game level will go up one and everything will speed up a little. The blocks rise naturally (and faster each level), you can raise them manually by pressing A or R. Your game is over when a block touches the top of the grid.  back to top

How To Score
The objective is to line up three or more of the same colored blocks, either vertically or horizontally, to form a "combo". Creating a combo will cause those blocks to pop and disappear, gaining you points. Bonus points are awarded for larger combos. It's possible to get 10 blocks at once! You may have to play a bit to figure it out.  back to top

How To Really Score
Gain big points by chaining combo's together. To do this, one combo must be the result of a previous combo. Either by blocks falling into place to form the new combo, or you forcing them in. The more combo's you chain together, the more bonus points you'll score. The scoring is exponential too! Learning to chain combo's can take some practice, so don't get discouraged. Go play, you'll get the hang of it.  back to top

Acknowledgements
Game Programming:
Graphic Design:
Quality Assurance:
  Matt "WhiteFang" Ayres
  Derek "horkin" Sakamoto
  Chris "Ozy" Johnson